At home, Chris has to choose between playing stolen games or deleting them. Superbook sends Joy, Chris, and Gizmo to a time when John the Baptist chooses to live truthfully and point others to Jesus. (Luke 1:17)
Joy witnesses Sharon Myers stealing a bike and reports it to the principal. To Joy’s surprise, Principal Travis offers Sharon mercy instead of demanding justice. As Joy questions why Sharon shouldn’t be punished, Superbook transports her, Chris, and Gizmo to meet up with a prophet named Jonah, wh...
Superbook transports Chris back to ancient Egypt. Chris, Gizmo, and Joy travel with Joseph through several trials and triumphs. In all of their journeys, Joseph continues to trust in God. After witnessing God take Joseph from the pit to the palace, Chris realizes the value of trusting in God's pl...
When Chris begins to believe that Miraculo, The Miracle Maker magician, possesses real powers, Superbook whisks the kids off to historical Galilee where Jesus is performing true miracles like healing a cripple, calming a storm on the sea, and banishing demons from a possessed man. During the cour...